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Old Aug 23, 2005, 02:29 PM // 14:29   #1
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Default If Dev's Nerf 105/85/55 Monk build will you continue to play Guild Wars?

My last game I played was Star Wars Galaxies; they did a major update to the combat engine, a lot of us left shortly after. I know a lot of us switched from that game to GG.

My question is if they nerf this Monk build will continue to play GG?

/signed NO
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Old Aug 23, 2005, 02:30 PM // 14:30   #2
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Yep, since it doesn't effect my game. And no one, I mean no one should be able to solo the Underworld, which currently these builds can!
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Old Aug 23, 2005, 02:36 PM // 14:36   #3
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GG is GW?

I'm with RTSFirebat on this one. I don't want a nerf to monks because I play one as my primary but the 105/85/55 builds are too strong in PvE.

It won't hurt my experience if they balance that out a bit.

I can't see quitting over that. I can see quitting over the fact there's no content after you've finished the game and done UW/FoW a few times. Luckily more content is on the way.
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Old Aug 23, 2005, 02:37 PM // 14:37   #4
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ya probably...that's the fun of the game. I'll just have to come up with a new solo build
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Old Aug 23, 2005, 02:38 PM // 14:38   #5
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If soloing UW is your only fun in this game well, no offence, but something is wrong.
Of course I won´t quit because only accumulating money isn´t my priority in any game or real life.
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Old Aug 23, 2005, 02:40 PM // 14:40   #6
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Quote:
Originally Posted by asdar
GG is GW?

I'm with RTSFirebat on this one. I don't want a nerf to monks because I play one as my primary but the 105/85/55 builds are too strong in PvE.

It won't hurt my experience if they balance that out a bit.

I can't see quitting over that. I can see quitting over the fact there's no content after you've finished the game and done UW/FoW a few times. Luckily more content is on the way.
Yes, I'm not saying nerf normal monk builds, just balance it so solo monking cannot be created anymore.

Again no one should be able to solo the Underworld or high level areas.
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Old Aug 23, 2005, 02:40 PM // 14:40   #7
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I played without it so far, good riddance to all the bitching about it. LOL.
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Old Aug 23, 2005, 02:41 PM // 14:41   #8
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I'll be slightly annoyed (depending if I can get enough ecto for armour in time or not) but wont quit. A lot of time was put into farming that ecto, quitting would mean the time went to waste. On top of that, there are plenty of other things to do. I still would love to actually explore the entire underworld.
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Old Aug 23, 2005, 02:41 PM // 14:41   #9
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No I wont leave. If i wanted to solo and cheat Id play Neverwinter nights!
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Old Aug 23, 2005, 02:42 PM // 14:42   #10
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who the hell cares if they want to solo the UW? i could care less let them spend hours down there taking 3 minutes per attaxe.

no skin off my nose and it should not bother anyone else either.
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Old Aug 23, 2005, 02:42 PM // 14:42   #11
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Quote:
Originally Posted by RTSFirebat
Yes, I'm not saying nerf normal monk builds, just balance it so solo monking cannot be created anymore.

Again no one should be able to solo the Underworld or high level areas.

why not? Why does PvE need balance? You aren't playing against anyone but the environment...it has doesn't affect you in any way if these monks want to solo. You're just bitter because you haven't figured out how to play this game without a monk. You're so reliant on a healer that it pisses you off that the healers aren't available...
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Old Aug 23, 2005, 02:43 PM // 14:43   #12
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Since we just had a 14 page discussion about 105/85/55, let's keep this one on track. My advice is, however, that speculation about what ANet may or may not do isn't terribly productive. Why not wait until the weekend for the proof?
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Old Aug 23, 2005, 02:44 PM // 14:44   #13
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LOL, I would play even MORE, because the 105/55 monks you get in your team would not run into the millions of mobs and get the rest of the team killed.

Also, it would help put monks back in teams. No class is supposed to solo the area that is with some of the highest level creatures in game.

Soloing with a build that isn't made by you (unless you were the only one using) is shameful. If the human race followed no innovation, we would not be in space.

Innovation causes change. Having the same build being used by 60%-90% of mo/w is pretty sad.

And having all the 105/55 users leave wouldn't bother me. Less lag for everyone,less people = more efficient pricing.
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Old Aug 23, 2005, 02:45 PM // 14:45   #14
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I would just go back to my war/mo or monk smiter characs to solo.

/no biggie.

-cheers.
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Old Aug 23, 2005, 02:46 PM // 14:46   #15
iza
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Quote:
Originally Posted by Algren Cole
why not? Why does PvE need balance? You aren't playing against anyone but the environment...it has doesn't affect you in any way if these monks want to solo. You're just bitter because you haven't figured out how to play this game without a monk. You're so reliant on a healer that it pisses you off that the healers aren't available...
...the economy....
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Old Aug 23, 2005, 02:47 PM // 14:47   #16
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Quote:
Originally Posted by Algren Cole
why not? Why does PvE need balance? You aren't playing against anyone but the environment...it has doesn't affect you in any way if these monks want to solo. You're just bitter because you haven't figured out how to play this game without a monk. You're so reliant on a healer that it pisses you off that the healers aren't available...
PvP is balanced, and so should PvE. As a ranger I can in fact do some solo farming myself, because I can in fact heal myself funny that.

Doesn't piss me off at all to tell you the truth

Next question?
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Old Aug 23, 2005, 02:48 PM // 14:48   #17
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Quote:
Originally Posted by iza
...the economy....

you have no idea how an economy works if you think the monk solo build causes inflation.
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Old Aug 23, 2005, 02:48 PM // 14:48   #18
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Even if I did have a 105 smiter monk who soloed the UW every other hour, it wouldn't affect my game. Why should it?

In case people haven't noticed, there are a huge combination of characters, each with roughly 150 combinable skills from two class professions. Anet could nerf the 105 smite build, and someone will come up with a new way for a character to solo UW, maybe even you might come up wuth a 105-beating build....

or better yet, the people playing 105 invinci-monks will just shrug their shoulders, and revert to playing the game with other people again. Most of them do anyway (after all, soloing UW is probably very tedious after a while), and just switch back if they feel like it.

It doesn't even bother me if Anet don't nerf the 105 build. It's there, people can use it if they want, and no matter what you think, it's a clever build. From what I understand, it's also about timing, and not easy to control...

There is only a hardcore group of dedicated and selfish UW farmers who will probably protest against the potential nerfing of the 105 build. Most of the rest of the 105's that I've spoken to will just treat it like "a good thing while it lasted", and carry on with the game if they find they can't play it in a proceeding update..
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Old Aug 23, 2005, 02:56 PM // 14:56   #19
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Quote:
Originally Posted by trelloskilos
Even if I did have a 105 smiter monk who soloed the UW every other hour, it wouldn't affect my game. Why should it?

In case people haven't noticed, there are a huge combination of characters, each with roughly 150 combinable skills from two class professions. Anet could nerf the 105 smite build, and someone will come up with a new way for a character to solo UW, maybe even you might come up wuth a 105-beating build....

or better yet, the people playing 105 invinci-monks will just shrug their shoulders, and revert to playing the game with other people again. Most of them do anyway (after all, soloing UW is probably very tedious after a while), and just switch back if they feel like it.

It doesn't even bother me if Anet don't nerf the 105 build. It's there, people can use it if they want, and no matter what you think, it's a clever build. From what I understand, it's also about timing, and not easy to control...

There is only a hardcore group of dedicated and selfish UW farmers who will probably protest against the potential nerfing of the 105 build. Most of the rest of the 105's that I've spoken to will just treat it like "a good thing while it lasted", and carry on with the game if they find they can't play it in a proceeding update..
/exactly.

I think you just ended the whole discussion of this supposed issue with this concise post.

/gratz.

//and that's the bottom line...
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Old Aug 23, 2005, 02:58 PM // 14:58   #20
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Lets get back on track, I'm not talking about solo under world. They can change that part dont care, It's about putting up enchantments stripers and changing the way pro/bond works.
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